The New Clip Plane
button on the icon bar opens the Clip Editor panel, allowing you to specify
the clip plane coordinates. This creates a cutting plane to split the currently visible
surfaces. Any surface that is in front of a clip plane is culled from the display. This is
useful for seeing features on the inside of a closed watertight surface.
To specify a clipping plane, set the origin and the normal direction of
the plane. This specifies a clipping plane to the 3-D renderer, so that items in front of this
clipping plane are not drawn in the display. An example of the clipping plane in use is shown in
Figure 2.22: Specifying a sub-volume via Geometry, then selecting, then actual sub-volume
displayed. The coordinates can
be specified by selecting components in the 3-D window with the button, by clicking the magnifying glass
button to select an existing location from the list in the panel, or by
manual coordinates for a reference frame. Click Apply.