Scale Factors
A pattern can have a global scale factor and 3 independent pattern scale factors for X,Y and Z. A scale ratio is used to model small textures (1/100 mm as an example).
The pattern scale factors are cumulative. Final pattern scale factor = global scale factor * pattern scale factor.
Description
The Global scale factor is a I scale factor and is cumulative to each pattern scale factor.
A global scale factor of "1" means 100% of the original pattern size.
The value must be different from 0.
1 Scale Factor
_component_3d_texture_scale_factor_1.png)
Then, the *.txt mapping file is:
- x1, y1, z1, i1x, i1y, i1z, j1x, j1y, j1z, k1
- x2, y2, z2, i2x, i2y, i2z, j2x, j2y, j2z, k2
- x3, y3, z3, i3x, i3y, i3z, j3x, j3y, j3z, k3, etc.
3 Scale Factor
Each pattern can have three scale factors. These factors are used to set the size of each pattern independently on the 3 axes (X, Y, Z).
The following scheme describes the modification of the geometry of a pattern.
_component_3d_texture_scale_factor_3.png)
Then the *.txt mapping file is:
- x1, y1, z1, i1x, i1y, i1z, j1x, j1y, j1z, k1x, k1y, k1z
- x2, y2, z2, i2x, i2y, i2z, j2x, j2y, j2z, k2x, k2y, k2z
- x3, y3, z3, i3x, i3y, i3z, j3x, j3y, j3z, k3x, k3y, k3z
Example
- 3D texture mapping without variable scale
_3d_texture_scale_factor_example_02.png)
- Variable scale
_3d_texture_scale_factor_example_03.png)
- 3D texture mapping with variable scale
_3d_texture_scale_factor_example_04.png)