3.2.2. Common Options

Ansys TurboGrid includes an auto-save function that backs up work at set time intervals by saving a state file. Select the frequency of the auto save by picking a value from the drop-down list. Auto Save can be disabled by selecting Never from the list.

To change the directory in which auto-saved state files are saved, type a filename and path into the Temporary Dir box, or click the browse icon beside the Temporary Dir box to open the Temporary Directory dialog box.

3.2.2.1. Appearance

The appearance of the user interface can be controlled from the Appearance options. The default user interface style will be set to that of your machine. For example, on Windows, the user interface has a Windows look to it. If, for example, a Motif appearance to the user interface is preferred, select to use this instead of the Windows style.

  1. Under GUI Style, select the user interface style to use.

  2. For Font and Formatted Font, specify the fonts to use in the application.


    Note:  It is important not to set the font size too high (over 24 pt. is not recommended) or the dialog boxes might become difficult to read. Setting the font size too small might cause some portions of the text to not be visible on monitors set at low resolutions. It is also important not to set the font to a family such as Webdings, Wingdings, Symbols, or similar type faces, or the dialog boxes become illegible.


3.2.2.2. Threading

Select Enable Threading and set Hardware Capacity Fraction to a value greater than 0 to make use of multiple CPU cores to improve the general performance of applications that share this common setting, at the possible expense of CPU availability for other applications. The maximum allowed value of 1 (default) uses all available CPU cores.

3.2.2.3. Units

Click Units in the options box to control the units that are presented in the user interface for each Quantity Type.

Select a pre-defined Units System such as SI, English Engineering or British Technical. The predefined Units for any quantity types in these units systems cannot be changed. Select the Custom units system to specify any valid units for each quantity type. For example, you may want to display Length in mm (an SI unit), but Angle in radians (not an SI unit). Click More Quantity Types to display the Custom Quantity Types form and set custom units for more quantity types.

The units set on this panel define the units used in the user interface for all quantity types. The units you select for a quantity type appear wherever that quantity type is used. For example, if you choose mm as the unit of Length and create a plot in Ansys TurboGrid colored by Length, you must specify a user specified length range in units of mm. If you created a Legend for the plot, the values on the Legend would be in units of mm.

If the Always convert units to Preferred Units check box is selected, all quantities entered in the user interface are converted into the preferred units.


Note:  Setting units in the variable editor will override the actual setting for that quantity type.


3.2.2.4. Viewer Setup: General

Viewer options under the Common branch are Double Buffering and Unlimited Zoom toggles.


Note:  Using Unlimited Zoom will allow the exceeding of the depth-buffer accuracy, resulting in rendering artifacts.


3.2.2.4.1. Double Buffering

Double Buffering is a feature supported by most OpenGL implementations. It provides two complete color buffers that swap between each other to animate graphics smoothly. If your implementation of OpenGL does not support double buffering, you can clear this check box.

3.2.2.4.2. Unlimited Zoom

By default, zoom is restricted to prevent graphics problems related to depth sorting. Selecting Unlimited Zoom allows an unrestricted zoom.

3.2.2.4.3. Use GPU Rendering for Printing

If your graphics hardware is compatible with GPU rendering, selecting this preference is strongly recommended.

When selected, this preference causes saved pictures in CFD-Post to use GPU rendering and saved pictures in CFX-Pre and TurboGrid to (by controlling the default value of a setting in the Save Picture dialog box) use GPU rendering by default.

When you save a picture with GPU rendering, your graphics hardware renders an image that closely matches what is shown in the viewer.

If GPU rendering is not set or cannot be used (for example, if compatible GPU hardware is not found), software rendering is used instead. Software rendering is relatively slow and does not always render as shown in the viewer. One benefit of software rendering is that it has no graphics hardware requirements.


Note:  Batch mode printing in CFX-Pre and TurboGrid does not support GPU rendering.


3.2.2.5. Viewer Setup: Mouse Mapping

The mouse mapping options enable you to assign viewer actions to mouse actions and keyboard/mouse combined actions.

A description of each action follows.

  • Rotate: rotate the view about the screen X and Y axes.

  • Object Zoom: drag the mouse up to zoom out and down to zoom in.

  • Camera Zoom: drag the mouse up to zoom in and down to zoom out.

  • Translate: drag the mouse to translate the view in the plane of the screen.

  • Zoom Box: drag a rectangle around the area of interest. The selected area will fill the viewer when the mouse button is released.

  • Zoom In: click the mouse button to zoom in step-by-step centered on the location of the mouse pointer.

  • Zoom Out: click the mouse button to zoom out step-by-step centered on the location of the mouse pointer.

  • Rotate Z: drag the mouse up to rotate the view clockwise about the screen Z axis, and down to rotate the view counterclockwise.

  • Set Pivot Point: click an object to set the point about which the Rotate and Rotate Z actions pivot.

  • Move Light: drag to move the angle of the virtual light source in the viewer. Drag the mouse left or right to move the horizontal lighting source and up or down to move the vertical lighting source. The lighting angle holds two angular values, each between 0° and 180°.