Graphics

Renderer

Allows you to select the graphics renderer for SpaceClaim.

  • Disabled: Select this option to disable the graphics renderer.
  • Direct3D11 (Default)
  • WARP
  • OpenGL
Enhanced Shading

Select this option to enable the display of solids and surfaces as three-dimensional, shaded objects. The shading represents the exposure of the scene to ambient lighting, with shadows and highlights to improve rendering. This option is enabled by default.

Multi-threaded faceting

Select this option to calculate faceting in parallel to improve performance.

Add margin to cropped scene image

When Crop scene image to non-empty area is selected (default), specify a margin (in pixels) around the visible objects.