Auto Skin Tool

The Auto Skin tool generates the CAD geometry from faceted models that are relatively smooth and error free. For example, the starting point of your design may be a clay model which is scanned and output to one of the supported faceted data types. After importing the faceted data as a Facet Mesh, use the Auto Skin tool to create the CAD geometry.

You can also use the Auto Skin tool to create the SubD hybrid model for models with topology optimization results from Mechanical.

Note:
  • The faceted model should be smooth and free from defects (for example, the model should be manifold with no sharp edges, self intersections, etc.). If the model boundary is not smooth, the CAD geometry creation may fail or result in incorrect geometry.
  • Only a single faceted body can be converted at a time.
  • The conversion is dependent on the number of facets, inflection points, curves, etc. Performance will be impacted when skinning models with a large number of facets (above 200,000 triangles).
  • The Skin Surface tool can be used to manually create any missing patches.

This section contains the following topics: