This option allows you to define planar rigid walls.
Note: This option is available only for the LS-DYNA solver.
- Name
the name of the rigid wall that will be updated in the Display Tree.
- Points
Points/0D elements for which you want to define a rigid wall.
- Offset
all nodes within this offset distance to the grid wall are included as secondary nodes for the rigid wall.
- Head Coordinates
coordinates for the head of any outward normal vector, originating on the wall (tail) and terminating in space (head).
- Tail Coordinates
coordinates for the tail of any outward normal vector, originating on the wall (tail) and terminating in space (head).
- Interface Friction Data
Type/Coulomb Coeff Value
EQ 0.0, frictionless sliding after contact.
EQ 1.0, no sliding after contact.
0.0 < FRIC < 1, Coulomb friction coefficient.
EQ 2.0, node is welded after contact with frictionless sliding.
EQ 3.0, node is welded after contact with no sliding.
Critical Normal Velocity for Weld
Critical normal velocity at which the nodes are welded to the wall.