- Open a model that has bodies to convert.
-
Select the Identify Objects
tool.
The tool finds all bodies that can be converted to the Icepak Block
type.
-
(Optional) Enable Hide Icepak bodies in the
Options panel to hide bodies after they are
converted.
- If some of the found bodies do not need to be converted, click the
Exclude Problem tool guide and select those
bodies.
- Click Complete to convert the highlighted
bodies.
- To convert bodies to different Icepak object types, click the
Select Bodies tool guide.
- Change the Icepak Object Type in the
Options panel.
- Select the bodies to convert and click Complete to
convert the selected bodies.
Only bodies with geometry compatible with
the Icepak Object Type will be converted. If any of
the selected bodies has incompatible geometry, a warning message is
displayed.
Repeat the steps for other object types.
As bodies are converted, their icon in the design tree changes to reflect that they are
now Icepak bodies.
Use the Show
menu to toggle the display of the following
bodies.
- Icepak Bodies
- Non-Icepak Bodies
- All Bodies
Note: Since Icepak object types depend on the geometry, if a
converted body's geometry changes, it can become incompatible with the object
type. In this case (rounded edges, etc.) the body is converted back to a normal
solid body.