Goal: Pan the camera.
Code:
camera = Graphics.Camera up_vector = camera.UpVector view_vector = camera.ViewVector #get the 2D CSYS in the screen plane based on the computed UpVector, derived from the prescribed one. plane_right = up_vector.CrossProduct(view_vector) # the “x” axis of the 2D CSYS. plane_up = up_vector - (up_vector.DotProduct(view_vector)) * view_vector # the “y” axis of the 2D CSYS. #construct the pan vector in the screen plane (Use the units from Graphics.Unit). pan_right = 100 pan_up = 100 pan_vector = plane_right * pan_right + plane_up * pan_up #set the new focal point by adding the pan vector to the original focal point. pan_origin = camera.FocalPoint.Location new_x, new_y, new_z = (pan_origin[0] + pan_vector[0], pan_origin[1] + pan_vector[1], pan_origin[2] + pan_vector[2]) camera.FocalPoint = Point([new_x, new_y, new_z], Graphics.Unit)