Creates a Vector3D object based on the given selection and reverse flag. The direction is computed as the outward normal of a planar face, the direction between two nodes or vertices from the first to the second, or the axis of an edge. The reversed flag will return the opposite of the computed direction.
Declaration Syntax
public static Vector3D CreateVector3D(ISelectionInfo selection, bool reversed)
Parameters
- selection(ISelectionInfo)
No details are provided for this entry.
- reversed(bool)
No details are provided for this entry.