Creating a Speos Object from a Default Preset

The following procedure helps you create a Speos object from a default preset.

To create an object from a default preset:

Prerequisites: A preset of the same type as the object must have been set as default.
From the Light Simulation tab, click the Speos feature.
Tip: You can change the default preset directly from the Quick Preset menu.
The Speos object is created in the Simulation tree and inherits the values of the default preset.