Presets Overview

A Preset is an XML file *.preset that defines the configuration of a given Speos object type (or only for a subset of its attributes).

As you may rely on the same objects and simulation settings through all of the Speos users of your company, Presets allow you to speed up the creation of Speos objects, and maintain the coherence and continuity along your different projects.

With a Preset you can:

  • create a new object in the state of the Preset
  • apply a Preset on an existing object of the same type to modify its values
  • define Preset as default to create all new objects of the same type with the values of the default Preset.

Presets can be shared with Speos users so that everyone can work on a common basis.

Preset Management



The Preset panel provides you with a list of all created Presets contained in the default or custom Preset repository. From this panel you can manage your Presets.

Presets can be organized in sub-folder in the Preset repository. The sub-folder hierarchy appears as a prefix in the Name column of the panel.

The default Presets repository is C:\ProgramData\ANSYS\v2XX\Optical Products

Note: The Presets repository (default or custom) must only contain preset files.

Default Preset

Presets can be defined as default which means that the Preset defined as default will apply its values to every new object of the underlying type.

Only one Preset can be set as default for a given object type. Thus, when setting a Preset as default, the previous Default Preset is unset.

The new created object:

  • has the same values as defined in the Default Preset.
  • is named upon the Preset file name instead of the standard object type name, and the object name is incremented with an index suffix.

    Example: if the Preset file is named "My_Custom_Source.preset", the new object will be named "My_Custom_Source.1".

Note: When the Preset that is renamed is set as default, the internal link between the object type and the associated Preset file path is updated as well.