INCEScatterToData ScatterToData
INCEScatterToData std = Object_n.ScatterToData; // READ ONLY
if (std != null)
{
if (std.IsScatterToAvailable) // READ ONLY
{
std.ScatterToMethod = ScatterToType.ImportanceSampling;
std.ScatterToList = "Scatter To List";
int nRayData = std.NumberOfRayData; // READ ONLY
IImportanceSamplingSettings iss = std.GetRayData(rayIndex: 2);
if (!std.SetRayData(rayIndex: 2, data: iss))
{
Debug.Fail("Unable to SetRayData");
}
}
}
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