INCEScatterToData ScatterToData
INCEScatterToData std = Object_n.ScatterToData; // READ ONLY if (std != null) { if (std.IsScatterToAvailable) // READ ONLY { std.ScatterToMethod = ScatterToType.ImportanceSampling; std.ScatterToList = "Scatter To List"; int nRayData = std.NumberOfRayData; // READ ONLY IImportanceSamplingSettings iss = std.GetRayData(rayIndex: 2); if (!std.SetRayData(rayIndex: 2, data: iss)) { Debug.Fail("Unable to SetRayData"); } } }
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