INCEScatterToData ScatterToData

INCEScatterToData std = Object_n.ScatterToData; //  READ ONLY
if (std != null)
{
    if (std.IsScatterToAvailable)               //  READ ONLY
    {
        std.ScatterToMethod = ScatterToType.ImportanceSampling;
        std.ScatterToList = "Scatter To List";
        int nRayData = std.NumberOfRayData;     //  READ ONLY
        IImportanceSamplingSettings iss = std.GetRayData(rayIndex: 2);
        if (!std.SetRayData(rayIndex: 2, data: iss))
        {
            Debug.Fail("Unable to SetRayData");
        }
    }
}

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