Assigning Block Properties
A block is a three-dimensional modeling boundary condition. To assign a block boundary condition, the selected geometry must be three-dimensional (for example, a box). There are three block types (solid, hollow, and fluid). Block type is determined by the Material and Solve Inside properties.
- Solid: A solid Material is assigned and the Solve Inside option is enabled.
- Hollow: A solid Material is assigned and the Solve Inside option is disabled.
- Fluid: A fluid Material is assigned. Solve Inside can be enabled or disabled.
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