Subtract (Footprint Editor)
Use: Causes boolean subtracting of one or more primitive (polygons, rectangles, lines, or circles) object(s) from another one.
Subtract Array ("NAME: primitives",
<object_name>, // Primitive to subtract from
<object_name>, // 1nd primitive to subtract, if any
…) // etc
Example:
oEditor.Intersect Subtract ("NAME:primitives", "circle_0", "rect_2")