Subtract (Footprint Editor)

Use: Causes boolean subtracting of one or more primitive (polygons, rectangles, lines, or circles) object(s) from another one.

Subtract Array ("NAME: primitives",

<object_name>, // Primitive to subtract from

<object_name>, // 1nd primitive to subtract, if any

…) // etc

Example:

oEditor.Intersect Subtract ("NAME:primitives", "circle_0", "rect_2")