Using the Footprint Editor

The Desktop Footprint Editor supports the viewing, modification, and saving of footprint information for components and layout primitives. After modifying a footprint, the information can be saved, used to define a design, or exported.

A footprint is a set of information that defines the planar space consumption, physical orientation, metal usage, and electrical connectivity of a component. Footprint definitions are stored in library files with an extension of .aflb. You can access material definitions using the Footprint Editor.

Creating or editing a footprint involves using the footprint editor to:

You can export a footprint to a footprint library (.aflb) file for use in other projects. For information on how to do this, see the Edit Libraries window topic.

Related Topics:

Opening the Footprint Editor

Footprint Editor Operations

Using Scripts to Define Footprints