Working with Materials in RMxprt

RMxprt shares many common functions related to materials and material handling with Maxwell 3D and Maxwell 2D. For general topics such as, Assigning Materials, Searching for Materials, Adding New Materials, and Viewing and Modifying Material Attributes, see the topics in Maxwell help under Assigning Materials.

RMxprt includes a material library containing common materials used in motor design. However, this library needs to be configured so that it is automatically loaded for any new RMxprt design. Once the library is configured, you can add, remove, and edit RMxprt materials in two main ways:

Editing definitions from the project window does not modify the configured libraries for any particular design. To consider the current design, use the Tools > Edit Libraries option. Doing so ensures that new libraries are added to the configured list for the current design. If you edit materials from this command for the current and then export them, they will also be available to assign to objects in other designs.

Related Topics 

Material Library Management for RMxprt