Uniting Objects

To join two or more objects into one object, use the Modeler > Boolean > Unite command. The new object has the name, color, boundary, and material assignment of the first object selected. The objects are united at the point of intersection.

You can unite objects that do not touch.

To unite two or more objects:

  1. Select the objects you want to join.
  2. Click Modeler > Boolean > Unite .

The objects are united.

Note: By default, the objects being joined to the first object selected are not preserved for later use. If you want to keep a copy of the objects being joined to the first object selected, do one of the following:
  • Copy the objects, and then paste them back into the design after uniting them.
  • Select Clone before unite in the Modeler Options dialog box. This option instructs the modeler to always keep a copy of the original objects being joined.