Sweeping Faces Along Normal

To create a new object by sweeping select 3D object’s face a specified distance in a direction normal to its original plane, use the Modeler > Surface > Sweep Faces Along Normal command. Note that the adjoining faces will not be sheared or bent.

This command is useful for extruding faces, resizing holes, and removing rounded corners.

To sweep selected object faces in a normal direction:

  1. Click Select Faces on the shortcut menu.
  2. Select the faces of the object you want to sweep.
  3. Click Modeler > Surface > Sweep FacesAlong Normal.
  4. The Sweep Faces Along Normal dialog box appears.
  5. Type the distance you want to sweep the object face from its origin.
  6. Click OK.

The face is swept the distance you specified to create a new object.

Related Topics 

Moving Faces Along the Normal