Sweeping Along a Path
Sweep a 1D or 2D object along a path that is defined by an open or closed polyline using the Draw > Sweep > Along Path command.
To sweep an object along a path:
- Create the polyline you want to use as a path.
- Select the object you want to sweep, and then select the new polyline.
- From the menu bar, click Draw > Sweep > Along
Path or, in the Draw ribbon tab, click Along a path:
The Sweep along path dialog box appears.
- Type an angle in the Angle of twist text box and choose the desired unit of measure.
This is the angle the profile will rotate about the sweep path vector as it is swept through the complete path.
- Type an angle into the Draft angle text box and select the desired unit of measure.
This is the angle to which you want the object's profile, or shape, expanded (positive angle) or contracted (negative angle) as it is swept. Among other purposes, drafts make it easy to remove molded or cast parts from their molds.
For 1D objects, the draft angle alters the sweep direction but does not alter the length of the object as it is swept. For example, a 10 mm straight line swept with a 5-degree draft angle does not produce a trapezoidal 2D object. It produces a rectangle with a constant 10 mm width but tilted 5 degrees relative to the specified sweep path.
- Select one of the following Draft type options from the drop-down menu. The draft type
instructs the modeler whether to maintain the original object shape and how to transition between adjacent faces. This setting affects the results when sweeping 2D objects into 3D solids or when sweeping lines and curves into 3D sheets.
- Extended
- Round
- Natural
For a complete description of the behavior of each of these three options, see the Draft Types page.
- Click OK.
The object is swept along the path. The polyline object used as the path is deleted. The new object has the properties of the original object. The Properties dialog box appears, enabling you to modify the object’s properties.