Moving Edges Along Normal

To move a 2D object’s edge a specified distance in a direction normal to its original plane, use the Modeler > Edge > Move Edge command. The edge is extended or shortened along its own plane. Note that the adjoining faces will not be sheared or bent. The edge can be on a rectangle, an ellipse, a circle, a regular polygon, or an equation based surface.

This command is useful for extending or shrinking faces and resizing holes.

To move an object edge in a normal direction:

  1. Click Select Edge on the shortcut menu.
  2. Select the edge of the object you want to move.
  3. Click Modeler > Edge > Move Edge.
  4. The Move FacesAlong Normal dialog box appears.

  5. Type the distance you want to move the object face from its origin.
  6. Click OK.

The edge of the object is moved based on the value you specified.

Related Topics 

Select Edges.

Moving Faces Along the Normal

Moving Faces Along a Vector

Offsetting Objects